Interactive sound installation for Max/MSP and Ableton Live

Ableton’s Push 2 controller is used by audience members to trigger and create soundscapes in-real time.

This work explores sonic changes resulting from the collision of overtones created by bassoon multiphonics. The sampled bassoon multiphonics are treated like “voices,” and even though the harmonic spectrum of individual samples is outside the audience’s/performers’ control, control of sonic density is maintained, creating rich and constantly evolving textures.